A Feast for Odin
BGG rank · #26
Publisher · Feuerland Spiele
Achievements
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First Play
Available · AutomaticLog your first play of this game.
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Getting the Hang of It
LockedLog 5 plays of this game.
Requires: First Play
Image AIRegular at the Table
LockedLog 10 plays of this game.
Requires: Getting the Hang of It
Image AIDedicated Player
LockedLog 25 plays of this game.
Requires: Regular at the Table
Image AIFirst Victory
Available · AutomaticWin a play of this game.
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Table Champion
LockedWin 5 plays of this game.
Requires: First Victory
Image AIJarl of the Decade
LockedWinWin 10 plays of A Feast for Odin.
Requires: Table Champion
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Prosperous Thing
LockedScoreFinish with a score of at least 80 points.
Requires: First Play
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A Very Good Saga
LockedScoreFinish with a score of at least 100 points.
Requires: Prosperous Thing
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Legend of the North
LockedScoreFinish with a score of at least 120 points.
Requires: A Very Good Saga
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Rival Clans
LockedWinWin a 2-player game.
Requires: First Victory
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High King of the Thing
LockedWinWin a 4-player game.
Requires: First Victory
Image AIUnbroken Saga
LockedWinWin 3 consecutive A Feast for Odin plays.
Requires: First Victory
Image AIBeyond the Horizon
LockedExplorationClaim an exploration board. Pin before play and confirm in the debrief.
Requires: First Play
Image AICartographer of the North
LockedExplorationClaim at least 2 exploration boards in one game. Pin before play and confirm in the debrief.
Requires: Beyond the Horizon
Image AIVinland Landing
LockedExplorationClaim Newfoundland, which requires 3 Vikings and a longship. Pin before play and confirm in the debrief.
Requires: Cartographer of the North
Image AIA New Homeland
LockedEmigrationEmigrate a knarr or longship onto your Banquet Table. Pin before play and confirm in the debrief.
Requires: First Play
Image AIShips Become Settlements
LockedEmigrationEmigrate both a knarr and a longship in one game. Pin before play and confirm in the debrief.
Requires: A New Homeland
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Useful Hands
LockedOccupationPlay at least 3 occupation cards in one game. Pin before play and confirm in the debrief.
Requires: First Play
Image AICouncil of Specialists
LockedOccupationPlay at least 5 occupation cards in one game. Pin before play and confirm in the debrief.
Requires: Useful Hands
Image AIFull Stables
LockedLivestockBreed both sheep and cattle during the same Animal Breeding phase. Pin before play and confirm in the debrief.
Requires: First Play
Image AIFlocks and Herds
LockedLivestockFinish with at least 4 sheep and 4 cattle. Pin before play and confirm in the debrief.
Requires: Full Stables
Image AIWhale Road
LockedConflictSucceed at a Whaling action. Pin before play and confirm in the debrief.
Requires: First Play
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Raid Leader
LockedConflictSucceed at a Raiding action. Pin before play and confirm in the debrief.
Requires: First Play
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Blue Die Fortune
LockedConflictSucceed at a Pillaging action. Pin before play and confirm in the debrief.
Requires: Raid Leader
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Master of Sea and Sword
LockedConflictSucceed at Whaling, Raiding, and Pillaging in one game. Pin before play and confirm in the debrief.
Requires: Whale Road, Raid Leader, Blue Die Fortune
Image AIRaise a Shed
LockedBuildingBuild a shed. Pin before play and confirm in the debrief.
Requires: First Play
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Stone Hall
LockedBuildingBuild a stone house. Pin before play and confirm in the debrief.
Requires: Raise a Shed
Image AILonghouse Legacy
LockedBuildingBuild a long house. Pin before play and confirm in the debrief.
Requires: Stone Hall
Image AIA Place for Every Guest
LockedFeastFinish the game without taking a Thing Penalty from any Feast. Pin before play and confirm in the debrief.
Requires: First Play
Image AISilver River
LockedIncomeReceive at least 10 silver in one Income phase, including exploration-board income. Pin before play and confirm in the debrief.
Requires: First Play
Image AINo Empty Ground
LockedCoverageFinish with every negative-point space covered on your home board and all exploration boards you claimed. Pin before play and confirm in the debrief.
Requires: Cartographer of the North, A Place for Every Guest, Silver River
Image AIOne Chieftain, Two Colors
LockedSoloComplete an official solo game using two Viking colors and leaving the previous round's Vikings to block action spaces. Pin before play and confirm in the debrief.
Requires: First Play
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Solo Foothold
LockedScoreSoloScore at least 50 points in an official solo game. Pin before play and confirm in the debrief.
Requires: One Chieftain, Two Colors
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Solo Steading
LockedScoreSoloScore at least 70 points in an official solo game. Pin before play and confirm in the debrief.
Requires: Solo Foothold
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Solo Settlement
LockedScoreSoloScore at least 80 points in an official solo game. Pin before play and confirm in the debrief.
Requires: Solo Steading
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Solo Domain
LockedScoreSoloScore at least 90 points in an official solo game. Pin before play and confirm in the debrief.
Requires: Solo Settlement
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Solo Century
LockedScoreSoloReach the rulebook's very-good benchmark of 100 points in an official solo game. Pin before play and confirm in the debrief.
Requires: Solo Domain
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Odin's Solitary Legend
LockedScoreSoloScore over 100 points — beyond the rulebook's own benchmark for a great game — in an official solo game. Pin before play and confirm in the debrief.
Requires: Solo Century
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Lone Cartographer
LockedExplorationSoloClaim at least 2 exploration boards in an official solo game. Pin before play and confirm in the debrief.
Requires: One Chieftain, Two Colors
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Lone Settler
LockedEmigrationSoloEmigrate at least 2 ships in an official solo game. Pin before play and confirm in the debrief.
Requires: One Chieftain, Two Colors
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Solitary Host
LockedFeastSoloFinish an official solo game without taking a Thing Penalty from any Feast. Pin before play and confirm in the debrief.
Requires: One Chieftain, Two Colors
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Lone Master of the Domain
LockedCoverageSoloFinish an official solo game with every negative-point space covered on your home board and all exploration boards you claimed. Pin before play and confirm in the debrief.
Requires: Lone Cartographer, Solitary Host
Image AIPersonal Craft
LockedBuildingNorwegiansBuild your personal artisan shed instead of a standard shed. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Raise a Shed
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Master Artisan
LockedBuildingNorwegiansCover every negative-point space on your artisan shed. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Personal Craft
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Last Viking Standing
LockedNorwegiansUse an action space in the fifth column and then pass for the round. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: First Play
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One Final Counsel
LockedNorwegiansOccupationPlace 2 Vikings in the fifth column and play an occupation card with the action. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Useful Hands, Last Viking Standing
Image AISmall Ship, New Home
LockedEmigrationNorwegiansUse a whaling boat for a small emigration. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: A New Homeland
Image AIHorse Trader
LockedLivestockNorwegiansAcquire a horse. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: First Play
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Foaling Season
LockedLivestockNorwegiansBreed a horse during an Animal Breeding phase. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Horse Trader
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Herd of Horses
LockedLivestockNorwegiansFinish with at least 4 horses. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Foaling Season
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Pig Trader
LockedLivestockNorwegiansAcquire a pig. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: First Play
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Every-Round Litter
LockedLivestockNorwegiansGain a new pig during an Animal Breeding phase from owning at least 2 pigs. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Pig Trader
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Prosperous Pigsty
LockedLivestockNorwegiansFinish with at least 5 pigs. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Every-Round Litter
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Irish Sea Landfall
LockedExplorationNorwegiansClaim one of The Norwegians exploration boards. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Beyond the Horizon
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Irish Sea Cartographer
LockedExplorationNorwegiansClaim at least 2 different The Norwegians exploration boards. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Irish Sea Landfall
Image AIForge of the North
LockedNorwegiansPay 1 ore to forge a special tile with a sword value of 8 or lower. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: First Play
Image AIAntler Trophy
LockedNorwegiansSucceed at the Elk Hunting action. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: First Play
Image AIThe Knarr Thief
LockedNorwegiansSucceed at the Theft action using a knarr. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: Raid Leader
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Solitary Artisan
LockedNorwegiansSoloBuild and completely cover your artisan shed in an official solo game with The Norwegians. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: One Chieftain, Two Colors, Personal Craft
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Lone Irish Sea Explorer
LockedExplorationNorwegiansSoloClaim at least 2 different The Norwegians exploration boards in an official solo game. Pin before play and confirm in the debrief.
Add A Feast for Odin: The Norwegians to your collection to unlock.
Requires: One Chieftain, Two Colors, Irish Sea Landfall
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Game images courtesy of A Feast for Odin on BoardGameGeek and respective publishers/uploaders.
A Feast for Odin is a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as Viking today — a term that was used quite differently towards the end of the first millennium. When the northerners went out for a raid, they used to say they headed out for a viking. Their Scandinavian ancestors, however, were much more than just pirates. They were explorers and founders of states. Leif Eriksson is said to be the first European in America, long before Columbus. In what is known today as Normandy, the intruders were not called Vikings but Normans. One of them is the famous William the Conqueror who invaded England in 1066. He managed to do what the king of Norway failed to do only a few years prior: conquer the Throne of England. The reason the people of these times became such strong seafarers was their unfortunate agricultural situation: crop shortfalls caused great distress. In this game, you will raid and explore new territories. You will also engage in the day-to-day activity of collecting goods with which to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner. --gameplay description from @StoryBoardGamer's review: A Feast for Odin is a points-driven game, with a plethora of pathways to victory, with a range of risks balanced against rewards. A significant portion of this is your central hall, which has a whopping -86 points of squares and a major part of your game is attempting to cover these up with various tiles. Likewise, long halls and island colonies can also offer large rewards, but they will have penalties of their own. Each year follows a familiar pattern of preparation, worker placement, and then meeting the requirements of your feast. The main phase of each year is a worker placement affair. You start with a selection of Vikings, and a large action board with a whopping 61 diff
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