1001 Great Games
Games

Harmonies

BGG rank · #55

Publisher · Libellud

Complexity2.0· Medium-light
DesignerJohan Benvenuto
Community rating
4.0
1 rating
Cover love
No swipes yet
Weekly hand
1 this month
Player notes
1
note from players
Plays logged
1
1 player · 1 in last 30d
Harmonies — cover

Game images courtesy of Harmonies on BoardGameGeek and respective publishers/uploaders.

Sign in
Sign in to see your star ratings for games you have rated.
If you like this, try…
From the same catalog, ranked by shared BGG mechanisms, categories, families, and site tags.

In Harmonies, build landscapes by placing colored tokens and create habitats for your animals. To earn the most points and win the game, incorporate the habitats in your landscapes wisely and have as many animals as you can settle there. Starting with the first player and proceeding clockwise, each player will choose a set of 3 terrain tokens from the central area to place on their personal board. They may optionally choose an Animal card from the 5 displayed and/or place an Animal cube from their Animal card(s) on any completed patterns on their board that match their personal Animal cards. There is a 4-card limit per player. After their turn, refill with a new set of 3 tokens and a new Animal card if needed. Placement of the terrain tokens will depend on the personal Animal card goals, and scoring rules for the various terrain types (mountain, field, forest, etc). For example, mountain tiles score based on how high they are (1 tile scores 1, while 3 tiles stacked score 7), but the mountain scores zero if it is not adjacent to at least one other mountain. If all the cubes on a given Animal card have been placed, the card is set aside and a new card can be drawn. The cards are scored at game end based on the highest number that isn't covered by a cube. The games ends when there are no tokens left in the bag to refill the central area, or at least one players has 2 or fewer empty spaces on their player board. Play continues until all players have had an equal turn that round. The player with the highest points is the winner. Optionally, you can use Nature's Spirit cards for richer gameplay. During setup, each player chooses 1 of 2 spirit cards and places a Spirit cube on the card. They follow the same placement rules as Animal cards, but tend to have an ongoing effect once completed. The spirit card does count towards the 4-card hand limit. —description from the publisher

Site tags

Euro-style
Abstract

Community signals

Rating distribution
4.0★ avg · 1 rating
0.5★5★

Public player notes

Weekly highlight · opted in on the home page · 1 note

  • abarbesgaardJun 8, 2026

    Rating · 4 of 5

    I really enjoy the simplicity of this game.Symbolism makes it easy to play with kids.

Gallery

End of my first solo Game. What a nice little puzzle — Photo by Rufdungun on BoardGameGeek

End of my first solo Game. What a nice little puzzle — Photo by Rufdungun on BoardGameGeek

1 / 3 · use arrows or dots