Port Royal
BGG rank · #641
Publisher · Pegasus Spiele
Achievements
These are the generic achievements every game gets. Want a curated set for this game instead?
/pic1949286.jpg)
First Play
Available · AutomaticLog your first play of this game.
/pic1949286.jpg)
Getting the Hang of It
Available · AutomaticLog 5 plays of this game.
/pic1949286.jpg)
Regular at the Table
Available · AutomaticLog 10 plays of this game.
/pic1949286.jpg)
Dedicated Player
Available · AutomaticLog 25 plays of this game.
/pic1949286.jpg)
First Victory
Available · AutomaticWin a play of this game.
/pic1949286.jpg)
Table Champion
Available · AutomaticWin 5 plays of this game.
/pic1949286.jpg)
Game images courtesy of Port Royal on BoardGameGeek and respective publishers/uploaders.
The merchant players in Port Royal, which won the Austrian Game Designers Competition under the title Händler der Karibik, are trying to earn as much as they can out of the Caribbean Sea, but if they set their goals too high, they might take home nothing for the day. The 120-card deck depicts a coin on the back of each card — with players earning and paying coins throughout the game — and different items on the card fronts. On a turn, a player can first draw as many cards as he likes, one at a time from the deck, placing them in the harbor (an area near the deck). Each card shows one of the following: Person, who stays in a face-up row next to deck. Ship, which the player can attack immediately if he has enough swords on his people cards, after which the ship is discarded; otherwise, the ship stays in the harbor. Expedition, which remains above the harbor until a player fulfills it by discarding people who have the items required for the expedition. Tax Increase, which forces everyone with twelve or more coins to discard half their money, after which the card is discarded. If the player draws a ship with the same name as a ship already in the harbor, he's spent too much time dilly-dallying and his turn ends (after using the ship to attack, if possible), with all the cards in the harbor being discarded. Otherwise, the player can stop whenever he likes, then use/acquire one card if three or fewer ships are in the harbor, two cards if four ships are present, and three cards if five ships are present. Players rob ships, collecting the number of coins shown on them, then discarding the card, while they hire people, paying the number of coins depicted. After the active player takes his 1-3 cards, each other player may pay the active player one coin in order to take one card in the same way. When one player has at least twelve influence points — which are on both people and expedition cards — the game is played to the end of the round, giving e
Site tags
Public player notes
No public notes yet. On the home weekly picks, add a note and tick Show on game page — your rating appears with the note.
- Ark Nova · #2
- Fantastic Factories · #576
- Anno 1800: The Board Game · #300
- Oh My Goods! · #857
- Everdell · #46
- Maracaibo · #91
- Tapestry · #305
- Creature Comforts · #703