The Guild of Merchant Explorers
BGG rank · #363
Publisher · Alderac Entertainment Group
Achievements
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First Play
Available · AutomaticLog your first play of this game.
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Getting the Hang of It
Available · AutomaticLog 5 plays of this game.
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Regular at the Table
Available · AutomaticLog 10 plays of this game.
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Dedicated Player
Available · AutomaticLog 25 plays of this game.
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First Victory
Available · AutomaticWin a play of this game.
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Table Champion
Available · AutomaticWin 5 plays of this game.
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Game images courtesy of The Guild of Merchant Explorers on BoardGameGeek and respective publishers/uploaders.
In The Guild of Merchant Explorers, each player starts with one city on their personal map board. Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points. At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places. The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.
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