/pic4254509.jpg)
Game images courtesy of Root on BoardGameGeek and respective publishers/uploaders.
- Oath · #331
- Spirit Island · #11
- Everdell · #44
- The Lord of the Rings: Duel for Middle-earth · #19
- Scythe · #26
- Chaos in the Old World · #218
- War of the Ring: Second Edition · #8
- Rising Sun · #154
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion, 2-6 with the 'Underworld', or 'Marauder' expansions) players battle for control of a vast wilderness. Like Vast: The Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root. In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root! —description from the publisher
Site tags
Public player notes
No public notes yet. On the home weekly picks, add a note and tick Show on game page — your rating appears with the note.
Gallery
Seven player game. Went really smooth. After just two hours the Duchy won. Everyone was focused to slow down the Eyrie and no one was expecting the danger from below. — Photo by Hipopotam on BoardGameGeek
1 / 3 · use arrows or dots
:strip_icc()/pic6253972.jpg)